Michael J. Black
- Papers
- 21
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Authored papers
21UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors
arXiv 2026
InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
CVPR 2025 1
ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness
ICCV 2025
TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation
CVPR 2024 1
PuzzleAvatar: Assembling 3D Avatars from Personal Albums
arXiv 2024
Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion
CVPR 2024 1
Emotional Speech-Driven Animation with Content-Emotion Disentanglement
arXiv 2023
Instant Multi-View Head Capture through Learnable Registration
instant-multi-view-head-capture-through
DECO: Dense Estimation of 3D Human-Scene Contact In The Wild
deco-dense-estimation-of-3d-human-scene
POCO: 3D Pose and Shape Estimation with Confidence
arXiv 2023
EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modeling
CVPR 2024 1
BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion
bedlam-a-synthetic-dataset-of-bodies
TEMOS: Generating diverse human motions from textual descriptions
arXiv 2022
ECON: Explicit Clothed humans Optimized via Normal integration
CVPR 2023 1
Generating Holistic 3D Human Motion from Speech
CVPR 2023 1
HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics
CVPR 2023 1
Capturing and Inferring Dense Full-Body Human-Scene Contact
capturing-and-inferring-dense-full-body-human
ICON: Implicit Clothed humans Obtained from Normals
CVPR 2022 1
Learning to Regress Bodies from Images using Differentiable Semantic Rendering
learning-to-regress-bodies-from-images-using
Putting People in their Place: Monocular Regression of 3D People in Depth
CVPR 2022 1
Learning an Animatable Detailed 3D Face Model from In-The-Wild Images
arXiv 2020
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