A bounded agent may obtain information for a decision from its own past, from peers, or from both sources. Retaining task-relevant history can reduce later communication, while a peer message can supply what memory lacks. Under limits on both resources, how should an agent allocate its information budget? Given a fixed task and decision rule, the memory and message rate pairs attaining a performance threshold form an achievable region under specified rules for using history and peer observations. We call its efficient boundary the remembering--signaling frontier. Across conditions where history permits the same maximum reduction in task loss, we hypothesize that a bounded agent will need less peer communication when it obtains a larger loss reduction from history. In preliminary referential games, target repetition coincided with shorter successful messages, while predictability from a hidden cyclic rule did not shorten them. Experiments varying memory and message rates can estimate the frontier and test this prediction across cooperative tasks.
Memory Is Communication: The Frontier Between Remembering and Signaling
A bounded agent may obtain information for a decision from its own past, from peers, or from both sources. Retaining task-relevant history can reduce later communication, while a peer message can supply what memory lacks.
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- arxiv.org/abs/2608.17053CC-BY-4.0
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