We present a learning-based method, namely GeoUDF,to tackle the long-standing and challenging problem of reconstructing a discrete surface from a sparse point cloud.To be specific, we propose a geometry-guided learning method for UDF and its gradient estimation that explicitly formulates the unsigned distance of a query point as the learnable affine averaging of its distances to the tangent planes of neighboring points on the surface. Besides,we model the local geometric structure of the input point clouds by explicitly learning a quadratic polynomial for each point. This not only facilitates upsampling the input sparse point cloud but also naturally induces unoriented normal, which further augments UDF estimation. Finally, to extract triangle meshes from the predicted UDF we propose a customized edge-based marching cube module. We conduct extensive experiments and ablation studies to demonstrate the significant advantages of our method over state-of-the-art methods in terms of reconstruction accuracy, efficiency, and generality. The source code is publicly available at https://github.com/rsy6318/GeoUDF.
GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representation
A geometry-guided learning method for unsigned distance function and its gradient estimation reconstructs a discrete surface from a sparse point cloud, offering high reconstruction accuracy, efficiency, and generality.
- Year
- 2022
- Venue
- ICCV 2023 1
- Authors
- 5
- Hosting
- Abstract onlyARXIV-DEFAULT
Cite
Notes
Only stored in your browser.
Attribution
- Abstract & full text
- arxiv.org/abs/2211.16762v4ARXIV-DEFAULT
- TL;DR
- Semantic Scholar