Multi-agent football poses an unsolved challenge in AI research. Existing work has focused on tackling simplified scenarios of the game, or else leveraging expert demonstrations. In this paper, we develop a multi-agent system to play the full 11 vs. 11 game mode, without demonstrations. This game mode contains aspects that present major challenges to modern reinforcement learning algorithms; multi-agent coordination, long-term planning, and non-transitivity. To address these challenges, we present TiZero; a self-evolving, multi-agent system that learns from scratch. TiZero introduces several innovations, including adaptive curriculum learning, a novel self-play strategy, and an objective that optimizes the policies of multiple agents jointly. Experimentally, it outperforms previous systems by a large margin on the Google Research Football environment, increasing win rates by over 30%. To demonstrate the generality of TiZero's innovations, they are assessed on several environments beyond football; Overcooked, Multi-agent Particle-Environment, Tic-Tac-Toe and Connect-Four.
TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play
TiZero, a self-evolving multi-agent system using adaptive curriculum learning and joint policy optimization, significantly outperforms existing methods in Google Research Football and other environments.
- Year
- 2023
- Venue
- arXiv 2023
- Authors
- 5
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2302.07515v2ARXIV-DEFAULT
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