Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of a fixed pose for each image does not hold for online execution: poses from real-time SLAM are dynamic and may be updated following events such as bundle adjustment and loop closure. This has been addressed in the RGB-D setting, by de-integrating past views and re-integrating them with updated poses, but it remains largely untreated in the RGB-only setting. We formalize this problem to define the new task of dense online reconstruction from dynamically-posed images. To support further research, we introduce a dataset called LivePose containing the dynamic poses from a SLAM system running on ScanNet. We select three recent reconstruction systems and apply a framework based on de-integration to adapt each one to the dynamic-pose setting. In addition, we propose a novel, non-linear de-integration module that learns to remove stale scene content. We show that responding to pose updates is critical for high-quality reconstruction, and that our de-integration framework is an effective solution.
LivePose: Online 3D Reconstruction from Monocular Video with Dynamic Camera Poses
Online dense 3D reconstruction from RGB images requires handling dynamic camera poses, which is addressed using de-integration and a novel non-linear module to maintain reconstruction quality.
- Year
- 2023
- Venue
- ICCV 2023 1
- Authors
- 6
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2304.00054v2ARXIV-DEFAULT
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