In reinforcement learning (RL), there are two major settings for interacting with the environment: online and offline. Online methods explore the environment at significant time cost, and offline methods efficiently obtain reward signals by sacrificing exploration capability. We propose semi-offline RL, a novel paradigm that smoothly transits from offline to online settings, balances exploration capability and training cost, and provides a theoretical foundation for comparing different RL settings. Based on the semi-offline formulation, we present the RL setting that is optimal in terms of optimization cost, asymptotic error, and overfitting error bound. Extensive experiments show that our semi-offline approach is efficient and yields comparable or often better performance compared with state-of-the-art methods.
Semi-Offline Reinforcement Learning for Optimized Text Generation
Semi-offline reinforcement learning optimally balances exploration and training efficiency, offering a new paradigm between online and offline RL methods.
- Year
- 2023
- Venue
- arXiv 2023
- Authors
- 8
- Hosting
- Abstract onlyARXIV-DEFAULT
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- Abstract & full text
- arxiv.org/abs/2306.09712ARXIV-DEFAULT
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