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Fiddler: CPU-GPU Orchestration for Fast Inference of Mixture-of-Experts Models

Fiddler is an efficient inference engine for large MoE models that minimizes data movement between CPU and GPU, enabling high-speed inference on resource-constrained settings.

Year
2024
Venue
arXiv 2024
Authors
5
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arxiv.org/abs/2402.07033v3ARXIV-DEFAULT
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Abstract

Large Language Models (LLMs) with the Mixture-of-Experts (MoE) architectures have shown promising performance on various tasks. However, due to the huge model sizes, running them in resource-constrained environments where the GPU memory is not abundant is challenging. Some existing systems propose to use CPU resources to solve that, but they either suffer from the significant overhead of frequently moving data between CPU and GPU, or fail to consider distinct characteristics of CPUs and GPUs. This paper proposes Fiddler, a resource-efficient inference system for MoE models with limited GPU resources. Fiddler strategically utilizes CPU and GPU resources by determining the optimal execution strategy. Our evaluation shows that, unlike state-of-the-art systems that optimize for specific scenarios such as single batch inference or long prefill, Fiddler performs better in all scenarios. Compared against different baselines, Fiddler achieves 1.26 times speed up in single batch inference, 1.30 times in long prefill processing, and 11.57 times in beam search inference. The code of Fiddler is publicly available at https://github.com/efeslab/fiddler.

Authors

5