Scalable Vector Graphics (SVG) are ubiquitous in modern 2D interfaces due to their ability to scale to different resolutions. However, despite the success of deep learning-based models applied to rasterized images, the problem of vector graphics representation learning and generation remains largely unexplored. In this work, we propose a novel hierarchical generative network, called DeepSVG, for complex SVG icons generation and interpolation. Our architecture effectively disentangles high-level shapes from the low-level commands that encode the shape itself. The network directly predicts a set of shapes in a non-autoregressive fashion. We introduce the task of complex SVG icons generation by releasing a new large-scale dataset along with an open-source library for SVG manipulation. We demonstrate that our network learns to accurately reconstruct diverse vector graphics, and can serve as a powerful animation tool by performing interpolations and other latent space operations. Our code is available at https://github.com/alexandre01/deepsvg.
DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation
DeepSVG is a hierarchical generative network that effectively disentangles high-level shapes from low-level commands for the generation and interpolation of complex SVG icons.
- Year
- 2020
- Venue
- NeurIPS 2020 12
- Authors
- 4
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2007.11301v3ARXIV-DEFAULT
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