Transparent object manipulation remains a sig- nificant challenge in robotics due to the difficulty of acquiring accurate and dense depth measurements. Conventional depth sensors often fail with transparent objects, resulting in in- complete or erroneous depth data. Existing depth completion methods struggle with interframe consistency and incorrectly model transparent objects as Lambertian surfaces, leading to poor depth reconstruction. To address these challenges, we propose TranSplat, a surface embedding-guided 3D Gaussian Splatting method tailored for transparent objects. TranSplat uses a latent diffusion model to generate surface embeddings that provide consistent and continuous representations, making it robust to changes in viewpoint and lighting. By integrating these surface embeddings with input RGB images, TranSplat effectively captures the complexities of transparent surfaces, enhancing the splatting of 3D Gaussians and improving depth completion. Evaluations on synthetic and real-world transpar- ent object benchmarks, as well as robot grasping tasks, show that TranSplat achieves accurate and dense depth completion, demonstrating its effectiveness in practical applications. We open-source synthetic dataset and model: https://github. com/jeongyun0609/TranSplat
TranSplat: Surface Embedding-guided 3D Gaussian Splatting for Transparent Object Manipulation
TranSplat, a surface embedding-guided 3D Gaussian Splatting method using a latent diffusion model, addresses depth acquisition challenges for transparent objects by providing consistent and continuous surface representations, enhancing depth completion.
- Year
- 2025
- Venue
- arXiv 2025
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- 4
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2502.07840ARXIV-DEFAULT
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