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Who's a Good Boy? Reinforcing Canine Behavior in Real-Time using Machine Learning

A machine learning-based automatic dog treat dispenser uses image classification to identify and reward specific behaviors in real-time using a NVIDIA Jetson Nano.

Year
2021
Venue
arXiv 2021
Authors
2
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arxiv.org/abs/2101.02380v2ARXIV-DEFAULT
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Abstract

In this paper we outline the development methodology for an automatic dog treat dispenser which combines machine learning and embedded hardware to identify and reward dog behaviors in real-time. Using machine learning techniques for training an image classification model we identify three behaviors of our canine companions: "sit", "stand", and "lie down" with up to 92% test accuracy and 39 frames per second. We evaluate a variety of neural network architectures, interpretability methods, model quantization and optimization techniques to develop a model specifically for an NVIDIA Jetson Nano. We detect the aforementioned behaviors in real-time and reinforce positive actions by making inference on the Jetson Nano and transmitting a signal to a servo motor to release rewards from a treat delivery apparatus.

Authors

2