The emergence of Multimodal Large Language Models (MLLMs) has driven significant advances in Graphical User Interface (GUI) agent capabilities. Nevertheless, existing GUI agent training and inference techniques still suffer from a dilemma for reasoning designs, ineffective reward, and visual noise. To address these issues, we introduce UI-AGILE for enhancing GUI agents at both training and inference. For training, we propose a suite of improvements to the Supervised Fine-Tuning (SFT) process: 1) a continuous reward function to incentivize high-precision grounding; 2) a ``Simple Thinking'' reward to balance planning with speed and grounding accuracy; and 3) a cropping-based resampling strategy to mitigate the sparse reward problem and improve learning on complex tasks. For inference, we present decomposed grounding with selection to dramatically improve grounding accuracy on high-resolution displays by breaking the image into smaller, manageable parts. Experiments show that UI-AGILE achieves the state-of-the-art grounding performance on two benchmarks ScreenSpot-Pro and ScreenSpot-v2 while it also exhibits strong general agent capabilities. For instance, using both our training and inference enhancement methods brings 23% grounding accuracy improvement over the best baseline on ScreenSpot-Pro. We provide the code in https://github.com/KDEGroup/UI-AGILE.
UI-AGILE: Advancing GUI Agents with Effective Reinforcement Learning and Precise Inference-Time Grounding
UI-AGILE enhances GUI agents through improved training with a Continuous Reward function, Simple Thinking reward, and Cropping-based Resampling, and inference with Decomposed Grounding with Selection, achieving state-of-the-art performance on GUI benchmarks.
- Year
- 2025
- Venue
- arXiv 2025
- Authors
- 8
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2507.22025v3ARXIV-DEFAULT
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