Motion imitation is a promising approach for humanoid locomotion, enabling agents to acquire humanlike behaviors. Existing methods typically rely on high-quality motion capture datasets such as AMASS, but these are scarce and expensive, limiting scalability and diversity. Recent studies attempt to scale data collection by converting large-scale internet videos, exemplified by Humanoid-X. However, they often introduce physical artifacts such as floating, penetration, and foot skating, which hinder stable imitation. In response, we introduce PHUMA, a Physically-grounded HUMAnoid locomotion dataset that leverages human video at scale, while addressing physical artifacts through careful data curation and physics-constrained retargeting. PHUMA enforces joint limits, ensures ground contact, and eliminates foot skating, producing motions that are both large-scale and physically reliable. We evaluated PHUMA in two sets of conditions: (i) imitation of unseen motion from self-recorded test videos and (ii) path following with pelvis-only guidance. In both cases, PHUMA-trained policies outperform Humanoid-X and AMASS, achieving significant gains in imitating diverse motions. The code is available at https://davian-robotics.github.io/PHUMA.
PHUMA: Physically-Grounded Humanoid Locomotion Dataset
Motion imitation is a promising approach for humanoid locomotion, enabling agents to acquire humanlike behaviors.
- Year
- 2025
- Venue
- arXiv 2025
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- 7
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2510.26236ARXIV-DEFAULT
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