Large Language Models have demonstrated remarkable capabilities in open-domain dialogues. However, current methods exhibit suboptimal performance in service dialogues, as they rely on noisy, low-quality human conversation data. This limitation arises from data scarcity and the difficulty of simulating authentic, goal-oriented user behaviors. To address these issues, we propose SEAD (Self-Evolving Agent for Service Dialogue), a framework that enables agents to learn effective strategies without large-scale human annotations. SEAD decouples user modeling into two components: a Profile Controller that generates diverse user states to manage training curriculum, and a User Role-play Model that focuses on realistic role-playing. This design ensures the environment provides adaptive training scenarios rather than acting as an unfair adversary. Experiments demonstrate that SEAD significantly outperforms Open-source Foundation Models and Closed-source Commercial Models, improving task completion rate by 17.6% and dialogue efficiency by 11.1%. Code is available at: https://github.com/Da1yuqin/SEAD.
SEAD: Self-Evolving Agent for Multi-Turn Service Dialogue
SEAD framework enables service dialogue agents to learn effective strategies through self-evolving user modeling components, achieving superior task completion and dialogue efficiency compared to existing foundation and commercial models.
- Year
- 2026
- Venue
- arXiv 2026
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- 9
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- arxiv.org/abs/2602.03548ARXIV-DEFAULT
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