Computer-Aided Design (CAD) powers modern engineering, yet producing high-quality parts still demands substantial expert effort. Many AI systems tackle CAD reverse engineering, but most are single-pass and miss fine geometric details. In contrast, human engineers compare the input shape with the reconstruction and iteratively modify the design based on remaining discrepancies. Agent-based methods mimic this loop with frozen VLMs, but weak 3D grounding of current foundation models limits reliability and efficiency. We introduce CADReasoner, a model trained to iteratively refine its prediction using geometric discrepancy between the input and the predicted shape. The model outputs a runnable CadQuery Python program whose rendered mesh is fed back at the next step. CADReasoner fuses multi-view renders and point clouds as complementary modalities. To bridge the realism gap, we propose a scan-simulation protocol applied during both training and evaluation. Across DeepCAD, Fusion 360, and MCB benchmarks, CADReasoner attains state-of-the-art results on clean and scan-sim tracks.
CADReasoner: Iterative Program Editing for CAD Reverse Engineering
CADReasoner is an iterative CAD modeling system that uses geometric discrepancy feedback and multi-modal inputs to produce high-quality designs with improved accuracy over existing methods.
- Year
- 2026
- Venue
- arXiv 2026
- Authors
- 8
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2603.29847ARXIV-DEFAULT
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