Superpoint-based pipelines provide an efficient alternative to point- or voxel-based 3D semantic segmentation, but are often bottlenecked by their CPU-bound partition step. We propose a learnable, fully GPU partitioning algorithm that generates geometrically and semantically coherent superpoints 13times faster than prior methods. Our module is compact (under 60k parameters), trains in under 20 minutes with a differentiable surrogate loss, and requires no handcrafted features. Combine with a lightweight superpoint classifier, the full pipeline fits in <2 MB of VRAM, scales to multi-million-point scenes, and supports real-time inference. With 72times faster inference and 120times fewer parameters, EZ-SP matches the accuracy of point-based SOTA models across three domains: indoor scans (S3DIS), autonomous driving (KITTI-360), and aerial LiDAR (DALES). Code and pretrained models are accessible at github.com/drprojects/superpoint_transformer.
EZ-SP: Fast and Lightweight Superpoint-Based 3D Segmentation
A learnable GPU-based superpoint partitioning algorithm achieves 13x faster processing speed and 72x faster inference while maintaining accuracy comparable to state-of-the-art point-based methods across multiple 3D scanning domains.
- Year
- 2025
- Venue
- arXiv 2025
- Authors
- 3
- Hosting
- Abstract onlyARXIV-DEFAULT
Cite
Notes
Only stored in your browser.
Attribution
- Abstract & full text
- arxiv.org/abs/2512.00385ARXIV-DEFAULT
- TL;DR
- Semantic Scholar