Creating meaningful art is often viewed as a uniquely human endeavor. A human artist needs a combination of unique skills, understanding, and genuine intention to create artworks that evoke deep feelings and emotions. In this paper, we introduce a multi-conditional Generative Adversarial Network (GAN) approach trained on large amounts of human paintings to synthesize realistic-looking paintings that emulate human art. Our approach is based on the StyleGAN neural network architecture, but incorporates a custom multi-conditional control mechanism that provides fine-granular control over characteristics of the generated paintings, e.g., with regard to the perceived emotion evoked in a spectator. For better control, we introduce the conditional truncation trick, which adapts the standard truncation trick for the conditional setting and diverse datasets. Finally, we develop a diverse set of evaluation techniques tailored to multi-conditional generation.
Art Creation with Multi-Conditional StyleGANs
A multi-conditional GAN based on StyleGAN architecture generates realistic paintings with tunable emotional characteristics and is evaluated using specialized techniques.
- Year
- 2022
- Venue
- arXiv 2022
- Authors
- 6
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2202.11777ARXIV-DEFAULT
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