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VA-DPO: Valence-Arousal Direct Preference Optimization for Controllable Emotion Generation in Language Models

How precisely can we tell a language model how to feel? Most work on emotional generation answers with a discrete label - happy, angry, sad - which cannot express a target like "mildly downcast but calm." We instead specify the desired affect as a continuous point (v*,…

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2026
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arxiv.org/abs/2608.20374ARXIV-DEFAULT
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Abstract

How precisely can we tell a language model how to feel? Most work on emotional generation answers with a discrete label - happy, angry, sad - which cannot express a target like "mildly downcast but calm." We instead specify the desired affect as a continuous point (v*, a*) in the Valence-Arousal plane and train the model to hit it. Our method, VA-DPO, is a small modification to Direct Preference Optimization: a frozen VA regressor scores each sampled generation by its Euclidean distance to the target, we keep only candidate pairs whose distance gap clears a margin tau, and we optimize a LoRA adapter with the ordinary DPO loss against a frozen reference. The DPO objective itself is unchanged; what is new is how the preference data is built. On Llama-3.1-8B-Instruct this cuts mean VA distance to the target by 33% over system-prompting and 25% over few-shot prompting, lifting valence/arousal correlation to r_v=0.93 and r_a=0.75. The gains carry over to Qwen3-8B and Llama-3.2-3B, and they do not come at the usual price: MMLU is unchanged (Delta=+0.0) and HellaSwag and TruthfulQA are preserved. We release the code, configs, and the preference-construction pipeline.