In this work, we aim to improve the 3D reasoning ability of Transformers in multi-view 3D human pose estimation. Recent works have focused on end-to-end learning-based transformer designs, which struggle to resolve geometric information accurately, particularly during occlusion. Instead, we propose a novel hybrid model, MVGFormer, which has a series of geometric and appearance modules organized in an iterative manner. The geometry modules are learning-free and handle all viewpoint-dependent 3D tasks geometrically which notably improves the model's generalization ability. The appearance modules are learnable and are dedicated to estimating 2D poses from image signals end-to-end which enables them to achieve accurate estimates even when occlusion occurs, leading to a model that is both accurate and generalizable to new cameras and geometries. We evaluate our approach for both in-domain and out-of-domain settings, where our model consistently outperforms state-of-the-art methods, and especially does so by a significant margin in the out-of-domain setting. We will release the code and models: https://github.com/XunshanMan/MVGFormer.
Multiple View Geometry Transformers for 3D Human Pose Estimation
A hybrid model, MVGFormer, combines geometric and learnable appearance modules to enhance 3D human pose estimation accuracy and generalization, especially in occluded scenarios.
- Year
- 2023
- Venue
- CVPR 2024 1
- Authors
- 5
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- Abstract onlyARXIV-DEFAULT
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- arxiv.org/abs/2311.10983ARXIV-DEFAULT
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