Yuke Zhu
- Papers
- 17
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Authored papers
17World Action Models are Zero-shot Policies
arXiv 2026
NitroGen: An Open Foundation Model for Generalist Gaming Agents
arXiv 2026
ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills
arXiv 2025
DreamGen: Unlocking Generalization in Robot Learning through Video World Models
arXiv 2025
GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
arXiv 2025
RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots
arXiv 2024
Voyager: An Open-Ended Embodied Agent with Large Language Models
arXiv 2023
Foundation Models in Robotics: Applications, Challenges, and the Future
arXiv 2023
Eureka: Human-Level Reward Design via Coding Large Language Models
arXiv 2023
Open X-Embodiment: Robotic Learning Datasets and RT-X Models
arXiv 2023
AMAGO: Scalable In-Context Reinforcement Learning for Adaptive Agents
arXiv 2023
Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation
arXiv 2023
MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge
arXiv 2022
VIMA: General Robot Manipulation with Multimodal Prompts
arXiv 2022
Bongard-HOI: Benchmarking Few-Shot Visual Reasoning for Human-Object Interactions
CVPR 2022 1
Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks
arXiv 2018
AI2-THOR: An Interactive 3D Environment for Visual AI
arXiv 2017
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